Which looked so ridiculious I couldn't help laughing at it.Įdit: the only mission I got really stuck on (besides War Room) is with the basement door (got shot all the time.) and the Hind just after that. In fact, I suspect most of the GAFfers claim that the campaign sucks just because of the veteran difficulty achievement.Īllthough going for the intel in the tank escort (also mp map) mission, I came back to find piles and piles of dead soldiers and opponents. So you can do this easily by expecting the idiot AI to behave like an idiot, but it won't do your game-experience much good. Picking up Mitchells may be somewhat more difficult though, but when the chopper arives, you can get to him and drag him over to it (I think you can't even take damage while doing this). Place claymores and other boobytraps in the small corridor to where you are and on route to your buddy and you will survive easily. Do the only thing you can do: run like hell, next checkpoint.įast forward to the ferriswheel: do not take position near your 'buddy', but go just behind the go carts and just sit tight (crouch) on the corner of it, so you can shoot both the enemies that would go through this small grass section to get at you AND the ones who will walk up onto the go carts (but will only take one specific position -it's scripted as hell- ) which you can easily pick off from your position. You can dodge most of the infantry when you get out by going right through the bushes and running through the last to one and the last bus that are there. Now, the sniping mission is really just waiting for the wind to drop and make the (two) shot(s) immediately when that happens. (I can deal with unlockables like in brawl to some extend though) The game just isn't meant to be played like this and breaks down in the process. This is why I have come to loathe achievements. Savepoint before the slow door with enemy right in f***ing front of you? CHECK. Oh, and the final, final level really is one of the hardest one's I've encountered in quite some time.
#Imran zakhaev how to#
I can really recommend this guide because you'll encounter some very tough levels in the end, like "No Fighting In The War Room", and this guide gives you some pretty good tips on how to survive. As far as I know one bullet is enough to kill him, no matter where you hit the guy.īe sure to check out the video walkthrough of the game with commentary here: It helped me through veteran several times. When you miss, make sure you quickly look at the flag and shoot again and again because there's a fair change you will kill him on your second or third try. It will take some time to figure out exactely where you need to aim. When it is moving, you will need to aim a bit to the left or right of the guy. Your best bet is really to shoot when the flag isn't moving. It was the ONLY way I could get past that map. Wait till the copter' comes, make sure you give some time for the support troops to come out of the copter and start shooting before you head to get your Scottish boy and load him on the copter.
#Imran zakhaev free#
Otherwise, you are pretty much FREE from the swarming bastards. The swarms actually don't come and get you while you're there! I've done this many times on Veteran and alot will come shooting from behind the bars of the merry-go-round stage while occasionally a stray will come into the area and shoot at you. Hug close to the walls and lie down on the floor beside a tree that has a metal post close to it. Behind it is some wooden fencing and behind the wooden fencing is a small plot of land (too far out and it's radioactive!) with some trees. Or whether this works on other versions apart from PS3's Call of Duty 4.Īt the Ferris Wheel map when you're getting swamped by the waves of enemies, face the swamps of enemies coming from the direction of the empty swimming pool and simply go to the right of the map where there's a merry-go-round of sorts.